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PostHeaderIcon How I turned my job hunt into a game

Many gamification stories start and end with rewards, badges and highscores. This one doesn’t. This one starts with a man looking for a job and ends with a man getting one. No other reward, no badge, no highscore. But the gamification worked nonetheless, I can tell. Because I’m the protagonist. On the About me page, [...]

PostHeaderIcon CMBE episode 5

Mechelen was the place to be for social media people in Belgium last wednesday. At the fifth CMBE meeting (Community Managers Belgium), we discussed PR and Crisis Management. Reporting for duty.

PostHeaderIcon Gamification and video game addiction

I believe this would be one of the less popular topics gamification gurus would talk about: video game addiction. It’s not cool, it’s not positive. It is what we don’t want to see, like we don’t want to see the children working in factories in Asia when we see cheap clothes. But it’s there. Video [...]

PostHeaderIcon What a community manager can learn from Dungeons and Dragons

Have you ever played a pen and paper role-playing game like Dungeons and Dragons? If you have, you will probably agree with me on this definition: Dungeons and Dragons is a social game wherein one player, the game master, narrates a story and provides challenges for the other players to solve, each playing with a [...]

PostHeaderIcon The Empire strikes back

We’ve had SOPA and PIPA failing two weeks ago, but one week ago ACTA succeeded. MegaUpload has been rolled up as if it were a terrorist organization and Twitter declared it would start censoring messages in countries where it would be against the law to do so. So, what is happening? This really should not [...]

PostHeaderIcon Gamification options for a B2B Community

How would you apply gamification to a B2B community? Apart from the theoretical answer I gave to that question, you’ll find two examples in this post: creating a quiz and “modding” your service: simple examples that should be easy to implement. I must admit, I was positively surprised when I got this question. There’s still [...]

PostHeaderIcon Pulling your community to the next level

  If you are considering to add game-design elements and/or techniques to your community, than this read is for you. Don’t expect magic. Expect things you may not have thought about earlier because they come from a gamers point of view. Let’s look at the community like a social game, where the community manager is [...]

PostHeaderIcon Gamify me

Nadenken en schrijven over gamification technieken toepassen op community’s is leuk, maar praktische voorbeelden ervan geven is veel leuker. Daarom komt er een korte radiostilte, waarin er geen of weinig artikels komen. In de plaats daarvan zullen de komende dagen gevuld worden met het testen en installeren van kleine toepassingen die het geheel beter moeten [...]

PostHeaderIcon Roan Yong over gamification & communities

Waarom zou gamification nu een positieve invloed kunnen hebben op mijn community? In deze video legt Roan Yong het even aan u uit. Roan, expert in Knowledge Management en Social Collaboration uit Singapore, stelt dat samenwerking drie grote probleempunten heeft, waaraan gamification een oplossing kan bieden. The Game of Collaboration from Roan Yong on Vimeo. [...]

PostHeaderIcon Twitterproces vermijden: social media policy

Uit de New York Times: Noah Kravitz stopt te werken voor Phonedog in oktober 2010. Zijn twitteraccount, met de naam “Phonedog_Noah” mag hij naar eigen zeggen houden van het bedrijf, op voorwaarde dat hij regelmatig nog op de account zou posten. Noah verandert zijn twitternaam naar “NoahKravitz” en begint te tweeten in eigen naam naar zijn 17.000 volgers. Dit gaat 8 maanden goed, maar dan komt er een aanklacht van Phonedog, met een schadeclaim van $2.50 per maand per volger, in totaal $340,000. Je zou voor minder ongemakkelijk worden.

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